I'm publishing old projects for the sake of this community, so people can learn from them i guess. Lambent magic was gonna be a rougelike bullet-hell game, then i moved on to Zero Hour due to constraints at the time. Old Description: "This will be put on hold until i get enough motivation again --- Please play on turbowarp or else your experience will be bad (Infinite clones is needed) https://turbowarp.org/638807258 --- My roadmap: Finish the game structure Add a lobby to mix potions with different effects for unique playthroughs Make HA-11 not braindead l ae g"
THIS GAME IS NOT FINISHED AND IS ONLY BEING SUBMITTED TO GET FEEDBACK (other than the deathly lag) & HAVE A SPOT ON THE SDS BEFORE IT CLOSES