Use the buttons to change the health bar and see how it works.
This health bar works slightly different than a typical one would. I will try to explain how it works. Green/Health: The basic health that the player would use. Red/Injured Health: This health appears when damaging the player. It will act as normal health, but will slowly run out if not healed. Blue/Healing Health: This health will regenerate green health and remove red health, as long as there is enough hunger. Yellow/Stamina: The energy the player uses. This will use hunger while regenerating. The max stamina only reaches the max green health, so the player will need to heal to use it. Orange/Hunger: This slowly depletes over time. Each time it depletes, it will add some blue health to the health bar if possible. Once at zero, the player loses green health.