Instructions in game. Welcome to another well deserved game! This is a game of chance. The instructions are in the game. Version: 1.5 1.1.1 - Boxes - To access these boxes, shoot them. Well you know, the boxes give you stuff, so yea... [Warning: not debugged. Very buggy.] 1.2.2 - Boxes cont. - Debugging... We're hoping to finish it by April 10th. (complete) 1.2.1 - Music Time!!! Of course, we're adding music, and the music is Dino Jump OST! 1.3 - Target animations. When you damage the targets, cracks form! 1.4 - Mobile update. Mobile users, hope you're excited! A bit of a bug though. 1.5 - Challenge update. Decreased loot box spawn chance, and added patrols. Made patrols very fast, dealing 0.5 damage. Up to 20 may spawn. Replaced coin system with point system, earning one point every ~0.05 seconds. Loot boxes now have HP points (coin box has 75 HP while damage box has 100 HP.) Damage box no longer moves as much. Added world high score. 1.6 - Effect update - added collect-for-10sec-power-ups. Yes. One of them is zero darkness(removes darkness effect to be added at the 1.7 darkness sprite update), and another is strength (increases damage for 10secs). 1.7 - Graphic Update - remove box HP, make box graphics more interesting, make patrols' graphics better.
Hey Guys quick announcement here I've haven't been updating this game because I have some personal things that needs to be taken of. I hope you understand. I can probably start reuploading in May. Thanks for understanding again! Music: [Expired] Code: @ef-12345 Graphics @ef-12345DRAWING I'd just like to announce a couple of things: Falling dino unfortunately has reached its peak and isn't going to be updated. The person who helped before hasn't been helping recently, so the person's credits were removed. Actually, the person didn't even help with this project.