Use W/S to view the screenshots! There is some screenshots of the current battle system for the Children of Destiny game in this project, however, if you want to see how it really looks in action, I shared a video on the YouTube channel dedicated to this game. You can find the name of the channel and of the video in the project! Please check it out! This project is about the Children of Destiny game, an RPG I am currently developing. If you are interested, you can check my other projects about it. The battle system is almost finished, so I'll be able to start building the world soon :)
Everything is by me! Slide 1: Channel and video name Slide 2: A duel between Blaze and a Slime. There are 3 main types of attacks: Melee (strong vs Ranged), Ranged (strong vs Magic) and Magic (strong vs Melee). You'll have to anticipate your opponent's actions to win! Slide 3: A battle against a pack of Plain Wolves. They have the Aggressive AI, meaning they will always target the last hero that attacked them! Slide 4: This Spiked Shell has a resistance buff! Buffs increases a stat based on the new Soul stat, which is mainly useful for statuses! You can also see the "!", meaning it will use a stronger attack this turn. Finally, the circles above the monsters represent a Critical Weakness: every turn, one of their weaknesses chosen at random will become Critical! Use that to your advantage! Slide 5: The first boss of the game: the Spirit Guardian! You'll have to be strategic if you want to get past it...