I wanted to make a game with animations, even if it was horrible ones. THIS, is what was made with that idea. i bet ya no one will read anything under the controls, but if you want that good info, take it. Controls: WASD = Movement Space = Swing E = Heal Circle 2 = Fireball (Ability Unlocked) Click on abilities to use them (unless its a passive) WARNING: good info down below Enemies: Swordman: Walks around when the player is far away or runs toward you until swings. If you are close to a Swordman, it will attack you. Archer: Shoots arrows at a distance. They will run when you get near them or shoot. Tip: Get close to the Archer and make it on the run. They can be easily killed this way. Ghost (Level 5 and Up): These are very powerful creatures that will show up and walk around randomly. After walking around, they may feel a little bit of violence, nothing to crazy. They just attack you and become invincible. Horseman (Level 5 and Up): Walks around or runs toward you with its sword down. Get to close and it will swing at you. Mega Swordman (Level 10 and Up): Walks around and minds its own business. Get close to it and it will spin toward you or swing. Be careful, Mega Swordman have a lot of HP and Attack. Bosses (Spawns Once): Sword Mage (Level 10+): When close, it will throw swords or spin towards you. Once killed, grants you Sword Spin. Fire Guardian (Level 25+): Spawns in with lava at the bottom. Throws fireballs and makes a lazar that goes up, goes to the bottom and back to the original position. When moving sides, lava will follow him. On death, he will use , making lava rise up unavoidable, before sinking down and disappearing. Dark Guardian (Level 50+): The final boss. Will throw orbs of darkness and a lazar that has a chance of moving up and down. When close, the Dark Guardian will summon a protective barrier. When killed, grants The New Guardian. Glitch: Spawns at a random time (when there is no other boss active) and is immune until transforming. When transformed, the field will glitch and the boss will teleport and shoot orbs. His stats range around yours. When another boss spawns or HP is 0, he will die and grant Curse of the Bug. Abilities: Fireball (Reference: Mario): By pressing 2, creates a fireball that shoots until touching edge. Fighters Might: Increases your damage by half the current damage for a short period of time. Tradeoff: Swaps your MAX HP and Damage for a short period of time. Knowledge is Power (Passive): EXP gained from killing enemies (bosses excluded) are doubled. Power in Weakness (Passive): When your HP is below half of your MAX HP, your damage increases. The Real Enemy: All of your stats increase greatly over a short period of time. A Gift From The Heavens (Reference: Halo Infinite): Drops a nuke that will kill all enemies (bosses lose random amount of HP) currently on the field and deals 20% damage of your MAX HP to you. Till the Last Breath (Reference: Undertale Last Breath) (Passive): Upon death, you will revive with 30% of your MAX HP (Only Once). Sword Spin: Creates swords that spin around you, then fly outwards. The New Guardian: All of your stats greatly increase without decreasing. Abilities (excluding passives and Fireball ) need to be clicked on the activate. Passives will activate on their own. If you read Fireball, you should know 2 if how to use it. Curses: Curse of the Bug: You and all enemies (bosses excluded) will teleport to random positions at random times. Power-Ups: Chestplate: Increases Resistance. Sword: Increases Damage. Sharpness (Reference: Minecraft): Increases Damage Greatly. MAX HP Potion: Increase MAX HP. HP Potion: Heals Some HP. Regen Potion: Increases Regeneration.
Everything made by me, refrences are the only things copied. There is one more reference not mentioned. Can you find it? if your reading this, good luck