Instructions are in game. (Except for pressing the P button to change the level. You can do that too.) Following is an update log: Versions Fast 12 to Fast 16 (November 8th, 2017) - Jumping from the ground while boosting no longer triggers a boost jump - You have to let go of the up arrow first - Holding the up arrow while idle/standing no longer drains boost - In fact, it'll actually regenerate ever-so-slightly faster - Less sensory abuse when going fast - (Slightly less) - Tweaked some after-image sprites and the such - Added another level - ...okay, two more levels. Version FAST 11 (16th August, 2017) - Proved I'm not dead Version FAST 10 (9th June, 2017) - Edited the in-game instructions Version FAST 9 (8th June, 2017) - The bounce that occurs when landing from a ground pound only occurs if you're holding jump - Boost changed a bunch more Version FAST 8 (7th June, 2017) - You can re-roll straight after un-rolling - Boost jump tweaked a bit more Version FAST 7 (5th June, 2017) - Boost jump reworked Version FAST 6 (24th May, 2017) - Note to self: program in a way to make the boost jump even less broken Version FAST 5 (22nd May, 2017) - Boost gauge update (graphics from Sonic Rush instead of a counter) - Boost recharge/draining properties changed - Boost jump is less broken - Hints to a secret code have been placed around the level - Or have they? Version FAST 4 (21st May, 2017) - More description stuff - More tweaking Version FAST 3 (20th May, 2017) - Edited seizure/ear-torture warning - Space bar better at not fasting Version FAST 2 (19th May, 2017) - Updated in-game instructions - Other stuff, I guess Version FAST (16th May, 2017) - Hold up arrow to boost - Hold spacebar to slow down more Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
TURN DOWN YOUR VOLUME edit: thanks old me press up to go fast look at id