(old version archive) originally created on Jan 14 22 old desc: A simple raycasting engine I made, Use W A S D to move, left and right arrow for sight movement, E to reveal RES changer, and click the cube to switch to mobile controls. It is reccomended to use the Turbo mode feature. (SHIFT + FLAG) RES ratings: 2 - good but laggy 3 - gaps 4 - good with a decent speed 5 - 9 decent quality and good speed 16 - 100 lines and smooth
Thank you so much @griffpatch for the amazing tutorial! Thanks for playing! The colors are a reference to the Backrooms Jan 14 22: Added Strafing and fixed Sticky walls Jan 19 22: Improved visuals, Reduced turning while moving lag, removed fisheye effect when close to walls, fixed edge jittering and added corner shading. Jan 27 22: Made cube load instantly and used cube to make mobile function. Feb 1 22: Fixed FOV to zoom in and out and added The man Behind the slaughter.