A sumo game. Using the mouse to move, knock your opponents out of the ring and survive as long as you can. This is what happens when you start making an agar.io clone and then everyone else makes a better one before you. I took the parts of the engine that worked and made them into a new game, although it still looks a lot like agar.io Oh, it's 100% pen too, and also my 25th project! The balancing in this game is so broken it's ridiculous. The difficulty peaks at round 2 or 3, then it just keeps getting easier. I plan to rebalance it and add more features at some time but it won't be for at least a few months. If you look inside, there is a charging feature that I took out because it was too OP. To turn it back on, find the change [charge-cooldown] by (0) block in the first script, and change it to -1. To use it, press space when your player glows to charge towards the mouse. It makes the game easier, but you can't get high scores. Update 2018-02-23: - Fixed highscores for new cloud data limits