A very simple game that goes from 2-6 players. All the players are part of a circle. The players can choose to spin the circle clockwise or counter clockwise. You have to go into the code to change the controls and player names unfortunately. The lists numbers represent the player number they set the variables for. When in the variable select screen, clicking the purple blob starts the game (it was a place holder but I thought it was funny) Game phases: 1. There is an initial phase where the players can just freely move around with no objective for 3 seconds. 2. After those 3 seconds, the chosen objective shows. Your goal is to be in it when the timer runs out. 3. If someone isn't in it when the timer runs out, there is an overtime of 5 seconds. If no one touches is the match is a draw When Determination is set to 1, players who are further from the objective get more control over the turning power When Fireballs is set to 1, fire balls that eliminate players appear. Eliminated players can not control the rotation of the circle. Players in the chosen objective can not be eliminated by the fire ball. When Wipe out is set to 1, if only 1 player remains, they immediately win. When Determined Objective start is set to 1, it sets the objective to go to the angle that Start spot is set to Objective movement controls how much the objective moves before it stops Match duration controls the duration of the match
No borrowed assets from anyone, nothing much else to say Sorry that the UI is a bit cluttered Make sure to play with other people and have fun!!