watch the title roll in then press space press the button start to(obviously) start, then click on the button to change the aiming (if you like),press space to fire a quick but weak laser and press z to fire a slow but twice as powerful laser press and hold the x key to lock-do every thing else you would do in a simulation. note: do not put the game into turbo mode(shift + click green flag)at all, otherwise it messes up. ______________________________________________________ I WILL update sometime.
I vectored the letters in the title. this project uses two pen sprites for the lasers and a "stamp" block for the title and four sprites tagged "pointer" and form that "X" you see in the game. after each wave (and repair station) your fighter is repaired. *******************************enemies************************************* ______________________The Flipper_______________________ the first guy you see is the "Flipper" witch flips around firing at you and has two lasers and a fast speed. he is quite hard to beat due to his two lasers and fast speed and flipping. note: the game may mess up and warp before the Flipper can come out, if this happens click the green flag. ______________________The Destroyer_____________________ This enemy is named the "Destroyer" because it does just that-it DESTROYS witch means this boss is very hard to beat up(although you will not see this bully very early).health:100,defense:blocks 50% of attacks, attack: tri-beam, agility:90 degrees, weakness: tri-bomb, intelligence: smart, note: this may create clones at too fast a rate so be aware _______________________The Mother ship__________________ The Mother ship is(I'll tell you)VERY HARD!!!!!!!!!!!!! This final boss sends out all the enemies you have already seen all while shooting missiles and powerful beams-hope you've upgraded all the way! ____________________The Crazy spaceship_________________ you will see _______________________________________________________ Notes from 2017: this game is a little broken but pls tell me what u think! will stop at first repair station. I had this laying around in the unshared projects(since 2015)so I thought i would just share the almost unmodified project.