Ability - Mage Armor: Takes only 1 damage every 20 damage taken L/R to turn Up to move Down to Reverse Space to shoot targeting fireball Fireball controlled with A/D X to curse - Gives full crits for 5 seconds Z to throw knife Knife Does 5 bleed dmg in total. C to use special To activate, mage needs to have lower than 4 hp
Effects: Cursed: Take Crits Whenever you are damaged while cursed. Bleed: Take X damage over the course of X seconds. Patch Notes: Feb 20, 2022: Added Patch notes, made controls fit with the "non generic overarching generic" conrol system Feb 19, 2022: Buffed so he isn't such a baby and deals crits even on bleed damage.