Mobile Friendly! Click the green flag to run the project. Below are all the features and how to use them! ~The Game~ >Play the game to collect apples! >Click the start button using the mouse pointer (or your finger)! >Move the mouse pointer (or your finger) to move the basket and collect apples! > Don't let the apples hit the ground! If you miss three apples the game ends! >When your basket is full, or you drop three apples, the game ends. >When the game ends the apples in your basket are stored in the silo. (Hover over the silo to check its storage) >Now you can play again, you can also sell your apples or buy upgrades. >If your silo is full, you can't play though. So, make sure you sell apples every once in a while. ~Selling Apples~ >You need money to buy upgrades, selling apples gets you money! >Click the market button to visit the market. >Click on a market stall to sell apples of that color. >The rarer the apple the more it sells for! ~Buying Upgrades~ >Upgrades make it easier to collect apples! >Click the supply store button. >Click the upgrade you want. >The upgrade cost increases each time you upgrade something. Better upgrades raise the price more. ~Misc.~ >Click the arrow in the top-right corner to toggle the inventory display. Thanks for playing! :D
Inspired by the project "Apple Orchard" by "Craig_Jeffers" which you can find right here: https://scratch.mit.edu/projects/636873807 Just to be clear I created this game with their permission. Original code and music! I made all the graphics except for the apple's model. I used Scratch's apple sprite and changed the colors. This project took many hours over the course of 10 months! There is a detailed change log in the "Stage" Feel free to let me know about potential bugs! Thank you so much for playing!