Welcome to Gravity Blast! In this game you play as a circle, zooming around to dodge towers coming your way! (Inspired by Flappy Bird) HOW TO PLAY THE GAME: Different Ways to Play: Infinite - Dodge the towers coming your way using WASD. The towers will get a bit faster every second. See if you can beat your high score or get the world record! Level 1: Classic - Just like infinite, but the towers move at a steady pace. Use WASD to fly around. Level 2: Spikes - WASD to move, like usual, but in this game mode spikes will fly from the sky (at a steady pace). Level 3: Squares - Again, WASD to move, but there will be two small squares bouncing around the screen that you must avoid. Level 4: Enemies (NOT OUT YET) - WASD to move as normal, but you have to shoot the enemies by pressing space before they reach the right side of the screen. The enemies move at a steady pace. Level 5: Blindness (NOT OUT YET) - Exactly like classic, WASD to move, but every second you will not be able to see anything but yourself for 0.5 seconds. SOUND: Press 1 to mute. Press 2 to unmute. SHOP: The shop has free colors, including white, gray, black, red, orange, yellow, lime, green, cyan, blue, purple, pink, magenta, and brown. Click on the color you want to equip it. The shop also has skins that cost coins, including gold, fire, rainbow, ocean, target, fade, sunset, happy, and laughing. There are price tags under each skin. The 'Coins' variable is in the top left, telling you how many coins you have. To buy a skin that costs coins, you must have enough coins. To get coins, play infinite mode. Once you finish an infinite mode game, the amount of points you get will be converted into coins. The shop also has level prizes. Once you start a level, there will be a bar going up to 100. You must fill up the bar to 100 in 1 try without dying to officially finish the level unlocking the skin for that level. For level 1, the skin is sunglasses, for level 2 it is a triangle, for level 3 it is a star, for level 4 it is a doughnut (my favorite food), and for level 5, it is a slightly smaller white circle. - END OF INSTRUCTIONS -
- Notes - This game took a long time to make, especially since it has tons of sprites, variables, messages, and obviously, code, which created small glitches that were extremely hard to find and fix. I would greatly appreciate contributing support to me, just by loving, favoriting, advertising/sharing, or just playing this game, or by following me, . Thank you! The game was created when I was trying to make a platformer, and somehow messed up the jumping and made it so the player would fly up in the air while holding w. I stuck with this, and got inspired by Flappy Bird by Dong Nguyen and his game company .Gears to create the walls you have to fly through. - Credits - Code: Idea: Art: Thumbnail: Music: Chaoz Fantasy by ParagonX9 Inspired by Dong Nguyen's game "Flappy Bird" And of course, thanks to Mitch Resnik for creating this beautiful website! The End!