The "Hammer Type" button switches the hammer sprite between one with attached hands (default) and one without. The "Water" button, as the name suggests, turns on and off the water, as a temporary fix for a glitch where the water follows the camera, no matter how high it goes. Hold space to turn the gravity back on. Hold W to turn the hammer into a ceiling fan that moves you in the direction of your cursor Z turns the yellow cursor circle on and off. The left and right arrow keys make the hammer/ grow and shrink respectively. Up and down arrow keys reset the hammer's size.
I originally made this out of boredom as just a one-time thing, but my friend's been motivating me to keep updating it. I've also made some "secret" changes, too. The ceiling fan thing was already in the game, but Griffpatch made it so only he could do it. I made the stuff to switch the sprite to the ceiling fan, though. The ceiling fan itself is just an image I got off of google images. Known Bugs: Water moves with the camera The hammer clips through or sticks to the level sometimes The ceiling fan's collision is the same as the hammer