Try 11 different weapons on 4 unique targets types 0=Knife 1=Pistol 2=Machine Gun 3=Sniper 4=SMG 5=Double UZI(Doesn't work(like, at all)) 6=Shotgun 7=Laser 8=Burst Rifle 9=Electro 10=Rocket Launcher Press E to erase all bullet marks Change Log: 3/22/22 - Fixed burst rifle [following bullets didn't hit] 1/29/23 - Been a while lol, fixed bug where final round didn't hit(all weapons) 1/30/23 - Added number keys to select weapon(except rocket launcher, I'm too lazy to make that work) 1/30/23 - Added knife. I think it actually came out pretty good. Also switched background 1/31/23 - Added option to erase bullet marks, added SFX for machine gun and SMG, and tweaked the laser 2/1/23 - almost done with weapon sounds now, all that's left is shotgun. I might change some though, specifically sniper just doesn't sound right
Things to Add: scope(for sniper) - hard (more)sound design - simple, priority armored targets(will take multiple hits) - hard, but would be really cool adding damage values to weapons background or just general polish or something - the new one is better, but still needs work, and general polish would help a lot Things to Fix: consecutive special target glitch - haven't touched this project in a year, I don't know what this is referring to. maybe I already fixed it? UZI - this thing is a mess, I probably will just remove it, plus then I don't have to worry about number keys for rocket launcher. Another option could be to replace with new weapon, suggestions welcome Bonus shot - You still can shoot when you first hit 0 ammo