First, choose an AI mode, I'll explain each of them at the bottom of this page, and also explain the enemy's attacks, if you want to read it. Original Stick Dood Fight: https://scratch.mit.edu/projects/227681994 stick dood fight 3 preview: https://scratch.mit.edu/projects/1185748026/ ****INSTRUCTIONS**** When it's your turn, click or tap a button to use that move! "Powerful" and "Heal" require MP to use. You can also Press Z, X, C, and V on your keyboard. Of course, lower your enemy's HP to zero and you win. If he lowers yours to zero, you lose. ****ENEMY MOVES**** "Slash": deals 40 damage. "Stab": deals 60 damage, and stuns your for 1 turn. "Focus": does nothing, but he always uses it once before using a powerfuls attack. "Powerful": can deal from 150 damage, to 200 damage. You'll want to block this one. ****AI MODES**** The 3 different options choose how the enemy attacks. With AI TYPE 1, the enemy will use "Slash" twice and "Stab" one time, in a random order, then spend a turn "Focusing", then use a "Powerful" attack. He will repeat this pattern. With AI TYPE 2, mostly the same as AI TYPE 1, but he will "Focus" at a random time, not necessarily right before his powerful attack. He will always use the powerful attack every fifth turn, though. With AI TYPE 3, he will use a random move each turn, with no pattern. He also won't ever use "Focus". Also, because of how unfair this mode can be, both players start with 1000 HP. Let me know if you find any bugs or glitches, I probably missed something :/ i made this project in scratch 2 so something weird might've happened when it was converted sorry if the game sucks xddddd also i made the music a while ago its probably bad xd