original controls. saving automatic loading done manualy in sprite "load": >see inside>sprite"load">click the scripts to do the job I made it like this so it would be easy to plug it in the original project
all credit to @ChickenFuzzyWing/ +"load"sprite +list +var +var ~changed the scripts of "tilestamp" sprite so it tracks the stamps ~changed the scripts of "level" so it would clear the list whenever level editor has been enterd