Dodge the falling meteors with the left and right arrow keys. Collect the blue and green mana meteors to regain 20 mana. Use your mana abilities to help you. See how long you can survive and try to beat the boss that appears 1 time scale. ABILITIES: Up arrow: Arrow: Cost 6: Fire a projectile to destroy a meteor. Can be charged for an explosive arrow. Down arrow: Piercing arrow: Cost 25: Fire a projectile that destroys several meteors A: Rage: Cost 40: Get bonus move speed, more mana regen, and double fire for arrow for 15 seconds Z: Mana burst: Cost 50: Create and explosion killing almost all meteors X: Dash: Cost 5: Teleport a short distance to dodge S: Time Jump: Cost 15: Increase time scale by 0.05 Space bar: Unique ability: Cost varies: some classes have a special ability that can be used with space
CHARACTERS: Classic Smiley has normal stats so they are well balanced Tank has 2 health but slightly slower speed, mana regen, and a smaller mana limit Archer has Bigger arrows, reduced arrow mana cost, and faster fire rate but cannot mana burst or get enraged Rogue has more speed and can dash more often with any mana cost but has less mana limit, slower mana regen and cannot mana burst. Their dash also shoots a piercing arrow. You can also see where you will dash to Fighter has sword he can use with the space bar with a three second cooldown but is slower and has reduced mana limit Chiller can use the space bar to slower all meteors for five seconds at the cost of 15 mana. It has a 10 second cooldown. They also have reduced speed and mana regen. Their explosive arrow has been replaced with an arrow that slows nearby meteors down instead of destroying them so it has more range and lasts 5 seconds. Magician can hold more mana and has faster regen but is much slower and can dash less Giant is has double the normal mana regen and a slight speed boost but they have half the mana limit and they are bigger Berserker is always enraged but has half mana limit and cannot mana burst Baby is smaller but has slightly reduced speed and mana regen Defender has a shield that orbits around them and every 3 seconds can use space to spawn a shied around them but defender is slow, can dash less and has reduced mana regen. They can also quickly press space to parry meteors but it has a 5 second cooldown Engineer can press space to place a turret to shoot some meteors. It costs 15 mana and after your turret disappears is has only a one second cooldown. They have reduced mana regen and speed though. Shotgunner had their basic attack replaced with a triple fire attack that shoots 3 arrow but has less range, a longer cooldown and it now cost 12 mana. They have less mana regen and speed but they have 20 extra mana they can hold. They can use space to use their mega shotgun which costs 25 mana and has a short cooldown Reaper starts out with the worst stats but you get souls by destroying meteors with you arrows. Souls disappear over time but the increase your speed, mana regen and mana limit. By pressing space you can use all you souls as projectiles. Their arrows also cost one more mana but they gain 2 by destroying meteors. Also if you get more than 10 souls you lose all of them but you do a small lighting attack