Not random enough, sometimes repeats patterns which is bad Wait for generation is really long =(
1.0 release 1.1 Added Pi Randomization, makes the sine waves a bit fuzzy so they are less definite and don't exactly repeat. Is still not random enough 1.2 added another layer of sine waves, this one has a higher wavelength to make it a bit less random 1.3 added flatten option, which rounds the brightness to the nearest whole value 2.0 Overhauled look, Added Perlin noise Water, changed the seed generator to make the seeds never have repeating values. 2.1 actually will draw the land now... srry 3.0 Multiple performance improvements, and a rewrite of the seed code so that the water generation is seed based 4.0 added sand generation! 4.1 Added the ability to see the identity of the tile you are hovering over. 4.2 I changed the resolution so now it renders 2 pixels. This should significantly enhance performance some Perlin noise code is by @iaobardar some grid code by @griffpatch https://scratch.mit.edu/projects/598368795/