This is the Third Snapshot for a Space RTS game that I should finish making by 2024. Right now this is only a galaxy generator, tech demo, and resource demo. The next snapshot should include planet functionality / editing or tech functionality; which is when this can become a game. Thanks to @Boravejder for some of the UI textures. (go check him out)
Updates: --------------------------------------------------------------- - Added economy functionality! - Added Mouse Display Infrastructure - Added load map infrastructure (likely will never be implemented, as scratch doesn't have perlin noise support) - Added title screen - Made science cost increase over time - Added planet UI manager - Resized all previous UI - Added manager tabs - Updated planet generation - Increased transition speed Bugfixes: --------------------------------------------------------------- - Parameters added to salvage mechanic. (no negative credits) - Removed bug where dev tool "I" would work when in system view Known Bugs: --------------------------------------------------------------- - When jumping there is an odd animation - Some pre-made systems are deleted on generation - Habitable planets generate in black hole and neutron systems