This is the twelfth version of the game. ADDITIONS: >Sliding physics >Visual effects for jumping and wall jumping >An animation for jumping on enemies (I'll add more later) >Slight physics adjustments (I think) >Changes to the level layout >A timer >An Exit Door to finish the level >A new variable that changes the minimum amount of capsules needed to unlock the Exit Door >Removed the enemy at the start in order to prevent cheap deaths >Animated intro (I'll make it better later) DESCRIPTION: I'm making a platformer game from Griffpatch's tutorial and I'm gonna call it Lightning Leap. The story is that a group of people called the Launchers stole all the power in Opalton City and so an electrician with an insanely high jump named Jason needs to go and get it back. The power is stored in weird lightning-bolt-shaped capsules.