--*Eᴍᴇʀɢᴇɴᴄʏ Uᴘᴅᴀᴛᴇ v1.2*-- - Coin Issue Coins no longer randomly give 2 instead of 1. 3 coins are offset, and the value of the big coin changes from 5 to 20. The total coin count of the game remains 69. - Level 15 Laser Issue 4 iframes are added to each level transition. Level 15 is altered slightly. - Landing With the help of scide, the landing is now smoother. --*Tʀᴀɪʟᴇʀ*-- Official Trailer: https://youtu.be/Z3WQ-fml0KI (I told you all it'll be done by September~ Also can't believe this project ID starts with a 6... that indicates something) --*Sᴛᴏʀʏʟɪɴᴇ*-- A host of weird creatures has attacked Scratchy's earthly vale! To save its land, Scratchy has to endure through 30 levels to face Packy - a flying boss that awaits. Can you help Scratchy defeat this winged finale? --*Cᴏɴᴛʀᴏʟs*-- Arrow Keys / WASD Up - Jump / Wall Jump / Swim Up x 2 - Double Jump X - Grab / Throw Projectiles (Level 30) Winter levels are more slippery, while swimming allows indefinite, small hops to swim, and your movement is also a bit slower! --*Eɴᴇᴍʏ Lɪsᴛ*-- Hedgy - a spiked buddy that harmlessly moves back and forth... seems innocent enough Spidey - an arachnid that spins clockwise, and anticlockwise. Could it really breathe underwater? B - a flying yellow creature that doesn't exist in real life Cannon - fires projectiles at you to the left... maybe from the top Piranha - nom nom nom Skipsqueak - copy what you copy what you copy Laser - stay away from that radiation - at all costs! Packy - sounds cute... (BOOOM) --*Cʀᴇᴅɪᴛs*-- Sprites: @griffpatch - Most Assets @8-bitpixelman - Skipsqueak Music: Yoshi's Woolly World: - Vs Miss Cluck the Insincere - Monkeying Round and Round - Bounceabout Woods Beta Testing: My beloved dc server - fame (role) (also a good friend of mine - Bosco) Level Design: L28 - scide L29 - Lukex Scripts: Timer - Griffpatch (else by myself) Subscribe to my YouTube!!! -> Michael Chan Verdant Vale - Tile-Based Platformer #verdantvale #michaelchan