This is the seventh demo version of the OrangeOS pen platformer. It currently features filled in platforms, animated lava, animated water, an animated exit portal and particle effects. I've just added in some death animations, and also smoothened out the movement of the progress bar. The sounds currently are all placeholders, I would really love to have some better fitting sounds and not just some random stuff I took from the Scratch sound library. Please comment down any suggestions below! Especially for the colours, and maybe some nice backdrops?(I seriously cannot design...) WIP: Individual level soundtracks: 10% NOTES: Textures have been removed from the list of future features as they do not fit well with the platformer's lively, young, light feel. Grass is not going to be added as part of the decorations update as I believe it is an extremely complicated feature and I need time to deliberate if it is worth going through all that just to add it in... also, I suspect it is among the reasons Seasons, a pen platformer used in @-AmberOS- lagged so much. Since we've already got some greenery, I will only decide on grass after the particle effects update. Update log (don't mind the bad names pls): Demo 1: Rules of the Game - Release Demo 2: Real world manipulation - Interactive platforms added Demo 3: Aquatic update - Water added Demo 4: New frontiers - Portal and collectibles added Demo 5(part 1): Peak of life - Sound effects added - Water physics revamped - First type of pen decoration added (6,1,∅) - First version to support mobile users Demo 5(part 2): colourful journey - Changed background music - Added 2 more types of trees (6,2,∅)(6,3,∅) Demo 6: Nitty Gritty! - Added in particle effects engine - Implemented particle effects for: ~Movement ~Landing ~Water - Sound effect for water - Added a progress bar - Upgraded detection system Demo 7: Transcendent - Added in death animation - Smoothened the animation of the progress bar