Hit 1 [Old] and 2 [New] to switch between the 16-Bit running animations! (You may need to hit R a few times to line it up) Sprite edits made by me! If you plan to use these, comment or message me directly about what you plan to use them for, ask or give credit, please. I'll likely allow it. If you click my name in the upper left of the project, there are some physics engines so you can see how they work in-game. (Press R to reset the animations)
I will add any more animations requested, all you need to do is say something! I added a blank sprite to show when the animations either loop (transition afterward) or end (new animation/restart). Certain animations loop by themselves. (Ex. Running) ------------------------------------------------------------------------------- Box colors: Red - Idle Green - Gameplay Mechanics Metallic Blue - Running (Placed in order) Yellow - Misc. White - Empty spaces for requests I accept (Corkscrew run from Sonic 2 added!) ------------------------------------------------------------------------------- Certain animations are seen in Sonic Hoshi somehow (I learned about the game the week of August 21, '22); those are highlighted at the top of their box. ------------------------------------------------------------------------------- Tags: | V #sonic