Although instructions given to you in the game, it is hard to see them so here they are here. Player1 ______________________________________________________ Jump:W Walk Left:A Walk Right:D Punch:S Kick:V Millon Punches:B Special:N Player2 ______________________________________________________ Jump:Up Arrow Walk Left:Left Arroe Walk Right:Right Arrow Punch:Down Arrow Kick:7 Millon Punches:8 Special:9 If you want something to be changed tell me what and I'll see if I can do it. If this game gets to the front page then I might begin an update on it. Update log ______________________________________________________ 6/16/15 10:12 Attempt to fix an uderground glitch found by unicornsrus 6/16/15 10:38 Fixed the bug where when one of the players jumps on the platform they sink below it. 6/16/15 1:09 Added global scores on which character won how many times. 6/16/15 8:19 Removed global wins due to it not keep track of the wins. If anyone can tell me how to do the save part that would be great. :) 6/16/15 8:44 Global wins is back up and running. It should work now. 6/17/15 7:04 I made the controls for each player in a format all of use should be comfortable with(WASD for player1 and the arrow keys for Player 2). Also, I took out the double punch command since it's kinda the same as the regular punch and now was no room for it on players' no control format. Thanks to Ray880823 on telling me this. 6/1915 7:32 I did a little polishing? Idk. Oh and just as a note, whenever your player enters a portal and teleport somewhere else and shakes a bit, that is part of a correction program to stop your player from glithing under the map. 6/19/15 4:55 Menu feature, vote on an update, where you can vote on ideas of and update that you think should being in the game or not. The numbers at the bottom show the choices of that ballot across the globe. Note: When you hit play after done voting, a bunch wierd stuff may come up. Just wait a tiny little bit and it should go away. This could also happen when you click on the click to continue after the play. 6/29/15 7:01 Finally, version 2.0 is here! This was a ahrd thing I did for you guys. I nealy died! Anyway here it is. I'm sure you'll find some of the diffrent things. Also with a 2.0, there are bugs and glithches. For one, when begin the game, player1 seems to be jumpy. Second, when someone when, you can bearly here music turning on and turning off. I would like help with that very much. Third, I was going to add the "Player 1" or "Player 2 wins" a little effect. You can see it in the script of the sprite. However, when you connect it, it seems to go swice the size asked to grow. If anyone tells me how to fix one of these, they be offically apart of the Sock Em Arena Development team. 7/2/15 8:53 I added optional controls and the help menu thing.
It's time, the genre that was brought to us by Mortal Kombat, Street Fighter, Super Smash bros, and so on finally makes it to Scratch. Get ready to fight your friends in this Nintendo multiplayer styled game. Are you ready to fight in the ultimate arena? Got any other ideas for two more characters, or even four? Then tell me the name of your character in the comments below. Copyrighted characters will not be put in. Credits/Sock Em Arena ______________________________________________________ Lead developer: Foxythekid099 Debugger: Ray880823 Art: Foxythekid099 Menu music: Super Smash Bros Crusade. Menu select sound:Super Smash Bros Crusade. Sound effects: Sound bible Text to speech announcer brought to you by Speakonia Western music: Sound bible Winner song (that you rarely here): "Take on me" by ah-ha Special Thanks ______________________________________________________ Super Smash bros Wii U for inspiring me. Super Thanks to Scratch for being the website to run this game And an oh so major and super Special thanks to you, the community. See you'll next time on my next project -Foxythekid099 Copyright Fox Games 2015. All rights reserved. All Music bed