Welcome to Flappy Bird(ish)! Controls: Click, W, SPACE, or Up Arrow to flap Flapping is additive, so many flaps in a short space of time will rocket launch you. This is INTENTIONAL!!! Gamemodes: - Normal: Default Settings - Space: 66% gravity, 83% terminal velocity, 200% click height - Fast: 500% speed - Reverse: -100% speed - Reverse Fast: -500% speed (Negative values mean that they move in the opposite direction) If you encounter bugs, hold - and = to bring up debug mode. Debug mode shows all variables in the project and settings. It also shows hitboxes, FPS, and individual clones. This will hopefully help. Press S to choose song ID.
This project was made for Mad Scientist's Day at my school. Made in a few days if you don't include the many breaks (weeks) I took off at times :P. I was presenting coding and Scratch and this was the result. I hope you like it! WARNING!!! Game is not well optimized and lags like crazy on weaker systems. but then again not sure how to optimize it any more so... My Highscores: 55 on Normal. 3 on Space. 4 on Fast. 49 on Reverse. 3 on Reverse Fast. I honestly think that Space might be the hardest gamemode ===============Version History============== v1.3.0 | Jul 20, 2022 - Added official gamemodes that count towards the highscore. Fixed the song selection system to work. Made the player flip on reverse gameplay. Added a title to the highscore to show what gamemode it was beaten on. Made the project use a different background for the fast gamemodes. v1.2.4.3 | Jul 19, 2022 - Changed description to more accurately credit MDK for "Fingerdash." Also the song is properly called Finger bang but the bad word detector doesn't like it. v1.2.4.2 | May 23, 2022 - Debug Mode update! Made all sprite textures show the hitbox in debug mode. v1.2.4.1 | May 20, 2022 - Smaller changes this time. Updated the positive "parallaxScrollSpeed" setting to work smoother and more effective. Added a light blue backdrop in case the parallax breaks, fixed the index search for options. Changed the "Please Enter Value" message to "Please Enter Value for <Selected Setting>." v1.2.4 | May 19, 2022 - It's been a little while, but just ran a small update. Official support for positive "parallaxScrollSpeed" values allowing for the player to play "backwards." That's all today! v1.2.3 | May 5, 2022 - Happy Cinco de Mayo! Made the "Highscore" variable hide if you edit options. Moved FPS show/hide into main loop. Options default changed to have "obsMinY" and "obsMaxY" to -150 and 150 respectively and changed "obsPipeMinGapSize" and "obsPipeMaxGapSize" to 105 and 160 instead of 90 and 150 previously. v1.2.1.1 | May 3, 2022 - fixed Options so that it actually functions and doesn't bug out. v1.2.1 | May 1, 2022 - fixed the "Options" button so that it will actually add values properly. "Jump" SFX no longer starts when pressing "Play" in the main menu. "Jump" SFX is less obnoxious. v1.2.0 | Apr 30, 2022 - added the "Options" button which pulls up the menu for editing the game settings. Set "reset" to "true" to reset to default. Removed the press "{" then "}" to open settings. v1.1.1 | Apr 29, 2022 - added SongID selector and updated the list. v1.1.0 | Apr 24, 2022 - added in proper music (all from Geometry Dash). v1.0.0 | Apr 22, 2022 - initial release. (pro tip: jump when you've fallen just above where you last jumped for the tighter obstacles)