discontinued... this is probaly going to be my biggest project for a while |>>>>>>>>NOTE<<<<<<<<<| This might be unshared in the future but is shared now so others can see what im working on. This would have alot more done maybe even finished if i wasnt also working on other things and having performance issues with all my computers. (not related to scratch) Things just keep getting slower. Btw this was started in 2020 as side project meant to take a while estimated 2022 but there have been problems preventing that. |>>>>>>>>><<<<<<<<|
----------------------------{Coming soon}---------------------------- >not all of these will be added< -(out of car) button to allow player to exit car dont know how im gonna make this work -(ai cars)probaly not gonna do this but will try -----------------------------------may 7-15--------------------------------- -added 2 car costumes may replace with new ones -car display -more buildings -i forgor ------------------------------------may 4------------------------------------- -(Drift Effect) Added tire smoke -(Cruise Control) Cruise control now works -(Move Direction) Added Arrow To show what direction the car is moving [will be used for a compass] -(movment code) I improved the movement code mainly drifting ------------------------------------apr 26------------------------------------ -(spedometer) added a spedometer with 7 units that can be used but the spedometer isnt anything new for now --------------------------------apr 25------------------------------------ -(speed units) not yet finished -(drift mode) replaced drift movement code with an easier to control movement code added a switch to pick between drift and the new movement code -(save data) working on saved data using list but you should have atleast 5-20 MB to store it [nothing to save yet] -Renamed the project from "Shadow Speeders" to "Shadow Racers" ------------------------------april 18th---------------------------------- -(more buildings) made more costumes for 3d buildings ------------------------------april 12th---------------------------------- -(3d buildings) made some more 3d costumes for the buildings [still not detailed yet] -(fixed buildings hiding car) made it so buildings become transparent so its possible to see the car -(engine sounds) added engines sounds only one is used at the currently -(split 3d building costumes) Split building costumes into multiple sprites based on layering and what is visible -(sport mode) added sport mode with a toggle switch to turn it on and off [this allows the car to accelerate faster] ------------------------------april 11th---------------------------------- -(3d buildings) started making 3d style costumes for buildings [not detailed yet just the shape] -(car movement) codded car movement that has steering that slows with faster speed of the car -(map soze/zoom) removed ability to change size/zoom of the map as it changed the position of the car -(road sizes) changing road and building sizes and posistions as I didnt give them a realistic size for the type of building -(map scrolling) added scrolling code because the car movement code is working so you wont need to move the mouse to see the map -(pen map) The map now is shown with pen it doesnt change the resolution of the map and I wont have to mess with layering -(shared project) shared this project because the car movement and map scrolling work allowing people to drive around explore what is coming -(new fps tracker) changed the fps tracker to be an older method because the new method was to laggy and didnt work with 60fps on turbowarp -(split map) Split the map into seperate sprite so the map with show in a higher resulution making it easier to se smaller details of the map -----------------------------april 7th-10th------------------------------ -worked on map -spent 30 minutes making a name -added fps tracker (new method) --------------------------------april 6th--------------------------------- -created project -started making the map