FUTURE: want to add scoreboard V.076 New music(old one was killing me), New model updated, V.074 | Organized all code, redid clouds, redid drop pod (home screen animation) V.073 added the smooth anims to Cheat's project. V.072 added logo, and reticle, and updated rate of fire. (Tried to fix walk, but failed.) V.071 added more GFX V.07: Added very nice Menu. Added some transitions to make it look cooler. Right now you use F to move through the options and mouse down to select them. Right now when you start you can't use F as customization is not implemented yet. Just click and it ill take you to the next stage. Similarly Multiplayer is the only ne that works but you can press F to switch through all of the options. V.06: Added powerups. Over shield and Active camo. Two stations created. Use E don't get too close to both or you will pick both up. Overshield is the blue triangle and Camo is the red box. It might not look like you have active camo but your avatar has the camo on the other screen. Your health bar has been showed at 70% of the ghost effect so you can see how visible you are. Stand still or crouch for 100% invisibility. Overshield has a green health bar and gives 200% health. Now If you click S you can toggle in crouch so you can crouch and uncrouch. V.051 pistol can also now be changed. V.05 added droppable and pick able guns. Please look inside the newest sprite for comments. V.04: Added Health bars for opponents and Main player. V.031: I added joining + leaving in the KDL as well as a toggle to turn it off and on. I also fixed player body moving off screen. refined timing of sounds, Fixed some lag problems, fixed some of the gun icons. Added Sound toggle. V.021: CRUSH3R101 added a New visuals and sounds. V.02 I Added GFX for KDL also added Text Engine which can be used anywhere. No commenting so if you need to know what something does just ask me. Fixed major lag problem. pretty bad coding by me but it got the job done without any glitches so I'm happy. V.01 I Added kill log. use entire project as changes are spread out throughout the scripts (gun scripts, physics script, cloud script and a new kill death log sprite). Kill/death log is a list rn and the kills and deaths of each player is also in a list