I used to update Base defenders but some models are pretty low quality. So I made this game because I want to make this game military related. Basically it is a tower defense game, place and upgrade towers to attack enemies that comes from the entrance. Defend the base outpost. The only tower that can be upgraded is militant and heavy
Credit to IMPERATORSVETOSLAV for having some of his models inspire me to make those. Battleship sprite by Strawberryagent Check out my catch the apple game: https://scratch.mit.edu/projects/410647224/ 0.3.0: Reworked helicpoter 0.2.9: Reworked and nerfed battleship 0.2.8: Made battleship more realistic 0.2.7: Added battleship tower: A very OP but expensive tower that can only be placed on water and also has very OP stats. (Naval category section will be added soon) 0.2.6: Added infantry tower 0.2.5: Added a permarent special and anormaly map 0.2.4: added maps feature. Added upgrades for heavy. 0.2.3: Added mortar tower, a more accurate version of bazooka 0.2.2: Redesigned gamemode mode icon. Redesigned juggernaut and mini juggernaut 0.2.1: Added sniper tower, a long ranged tower. Nerfed heavy tank's HP from 45000 to 30000 0.2.0: Finished normal mode. Revamped thumbnail. (For me I don't think the thumbnail is high quality enough. Let me know in the comments if I need to revamp the thumbnail again) 0.1.9: Added volt soldier's ability to stun towers at long distance 0.1.8: Added a new map: Desert mountains. Reworked rifleman. Now aims at the enemy even-though it is not firing. Fixed upgrading tower bug (Slightly but I am trying to fix more issues). Increased base HP from 20 to 25. Revamped normal mode by a-lot 0.1.7: Re-added unit sections with a slight bugfix 0.1.6: Added unit sections to get more room for other unit icons. Later on removed it due to being buggy. remade normal mode 0.1.5: Added upgrades section (Credits to *RTD for the upgrade feature inspiration) *RTD is also known as "Rock tower defense" 0.1.4: Redesigned rocket battery 0.1.3: Added fighter unit, a plane tower. Added anti tank gun, a tank annihilater 0.1.2: Added tank hunter, a railgun unit. Later on revamped normal mode by adding plasma teleporters (They spawn a random plasma enemy upon having less than 2 HP) 0.1.1: Enemies now damage a certain amount of enemy damage to the base regardless of enemy HP. Now added normal mode (Although it is unfinished so endless mode at this game mode is on after defeating 2 protectors). You can now view how much HP does the enemy have out of max enemy HP 0.1.0: Added bunker: A crowd control tower. Later on made bunker a single target damage tower 0.0.9: Added modes feature. (Normal mode will be coming soon) Current modes: Easy mode 0.0.8: Finished the entire wave structure. Now last up to 25 waves which has a 15000 juggernaut boss at the final wave. Buffed rocket battery's cost from 500 to 1000. Later on added mini juggernauts ability to stun towers from a distance. Cannot stun because the ability is a test to see if it goes off track after ability. 0.0.7: Redesigned heavy animation to be more high quality. Redesigned mounted machine gunner idle model to appear he is kneeling on a mounted machine Reduced mounted machine gunner size. THE IMPOSTER TOWER GOT AWAY FROM THE VENT 0.0.6: Redesigned heavy. (Although animation is pretty retro aka low quality) 0.0.5: Added SUS tower.(Only on April fools day) 0.0.4: Added rifleman tower. 0.0.3: Added rocket battery. Added Boss 3's ability to create a shockwave stunning towers 0.0.2: Added heavy tower