A 3D project (using raycasting!! Controls WASD to move around Left and right arrows to change your view
I finally got around to making a raycasting project using griffpatch's tutorial and this is it!! (Using the first 2 episodes of griffpatch's raycasting tutorial on YouTube) Info The walls will fade away the further you travel away Hover mouse near the top to show RES and FOV sliders RES is resolution A higher RES is more defined but slower (test it out!) FOV is field of vision 60 is the ideal FOV size Engine Can be remixed and used as an engine, to edit just change the costume of the "Level" sprite inside the project