DISCLAIMER: This engine is not complete. All sprite work is from Aburtos on DeviantArt, TheSpirtersResource, and Davias (I forgot which website he was on). Capcom for Mega Man, ofc. This engine test, in it's latest version 5.2, is the 4th copy with a working gravity engine. I decided to share this version, as it is the latest and greatest. This is for my upcoming game, Mega Man: Return of the Robot Masters. (Also, just because the tiles are cutman's, doesn't necessarily mean he is in the game, I just needed a tileset so I wasn't looking at bare lines.) Please click the flag twice for the engine to work properly. This is my first successful platformer engine, so I'd appreciate if you commented any bugs you may find. Not all the controls or animations are complete, so the working/animated controls will be listed below: X = Shoot (Charge shot is not available, and currently you can't shoot on ladders.) Up Arrow - Climb Upward on a ladder Left Arrow - Move Left Right Arrow - Move Right Jumping, Charge Shot, and climbing down ladders are all important features I am working on adding.