https://turbowarp.org/679743766 Click on the tower icons to buy a tower and click a second time to place it down. If it is red that means it is invalid. Hover over a tower/enemy to see its info, click on a tower to see the range. Basic: 1.5 Damage, 0.8 Delay, 130 Range Rapid: 1 Damage, 0.25 Delay, 80 Range Laser: 0.5 Damage, 1 Delay, 150 Range, Piercing Basic: 2 Health, 2 Speed Supported: 4 Health, 1.7 Speed Fast: 1 Health, 4 Speed Double: 2 Health, 2 Speed, Spawns 2 Basic Tough: 8 Health, 1.5 Speed Armored: 15 Health, 1 Speed Deployer: 4 Health, 2 Speed, Spawns 4 Supported Big Red: 175 Health, 0.7 Speed Triple: 15 Health, 2 Speed, Spawns 3 Double Mega Fast: 40 health, 3 speed
<<(ChangeLog)>> Pre Beta Release: V0.1 - N/A Added "Basic" Tower Added New Map "Autumn Dreaming" Added two new enemies "Basic", "Fast" Added 4 Waves to Standard difficulty V0.1.1 - Dev: @ZeenTV - Health Update - 10/22/2020 General balancing changes Enemy "hover" menu Reworked Standard difficulty to better fit health V0.1.2 - Dev - @Coolaction - Health Update Patch 1 https://scratch.mit.edu/projects/439869045/ Performance updates Added custom cursor Knockback concept V0.2 - Dev - @ZeenTV - Money Update https://scratch.mit.edu/projects/441684910 Added a currency Added end-of-wave money bonuses Added sound effects Added wave counter Removed knockback Added "Hurt" animation Added many more waves Added slow enemy Added first boss wave: Wave 10 is the first boss battle which is a fight with the newest enemy, Big Red, in the stage there are also 3 waves of 3 "Fast" enemies which act as a support V0.2.1 - Dev - @ZeenTV - Rapid Update - 4/17/2022 Lots of bug fixes Added Rapid Tower Added Tough enemy Added wave starting system Rebalancing V0.2.2 - Dev - - Enemy Update - 4/21/2022 Bug fixes Lots of optimization Added new Laser Tower Added pierce mechanic Reworked enemies Added release mechanic Remade the first 15 waves Added lives Added invalid message V0.2.3 - Dev - - Re-Sprite Update - 4/23/2022 Redid the colors for all existing enemies Added new details to most enemies to make them more diverse Re-spirited Laser Tower shooting to look better Added the Triple enemy Added the Mega Fast enemy Added more waves Buffed Laser Tower's range Added new land on the Beachside map Added Clouds (might remove tbh) Added music "PvZ Roof Stage Theme" Renamed "Scratch Tower Defense 2.0" to "Your Average TD"