Passive - Songs - You can play songs by doing moves, but you can also unlock different songs as you gain experience, upgrading the existing moves Modes: Musician / Brawler Space - Musician: Strum - Use a note on your lute to send a sonic blast of music towards the enemy, dealing 5 damage, and getting the experience bar up. The projectile becomes smaller the longer the range you want to use it from. 2nd Level - Cascading Note - Shoot a normal note, but it splits into 5 smaller notes once it hits its target, or until it's tiny. Costs 20 experience. Space - Brawler: Double Swing - Swing your lute 2 times, dealing big damage, but less on the second hit. Z - Musician: Flip - Switch to Brawler mode Z - Brawler: Flip - Switch to Musician mode X - Musician: Healing Song - Use the lute to play a song that heals you and any allies nearby with 20hp. It loses all effects after 3 uses, because any song can get boring if you play it too much. If you hold down the button, you can heal yourself more in one go, but you shoot less healing notes, and it can only be used once. 2nd Level - Blessed Song - Use the lute to grant you and some allies a divine blessing. It heals you and any allies nearby with 60hp, and makes them invincible for 3 seconds. You cannot use this ability again once it is used. X - Brawler: Smash - Throw your lute forward, dealing massive damage on hit. The lute breaks, but regenerates in 5 seconds. C - Musician: Guitar blast - Use all your power that you have built up to unleash a massive blast of notes unto your enemies. Shoot 5 giant music notes, dealing 25dmg each. Then shoot a crossbow bolt out of your lute, dealing ludicrous damage to anyone caught in its line of sight. Costs 100 experience to use. C - Brawler: Cyclone - Swing your lute in circles. It is very hard to control your movement while spinning. If you hit while spinning, you deal massive dps. When you finish spinning, you take 10 psychic damage.
My Magnum Opus of a Class. It's truly my best work.