This is an improved version of snake physics. I will be using a modified version of what you see here for a very interesting game I am working on. This stores the positions of the snake pieces in a cycling list and the clones just go to the position of their clone number
This is just a me thing, I almost never cite code that does not contain lists or that i could make in under five minutes, so feel free to use this as you see fit, as long as you don't try to call it your own.