Greetings! *bows flamboyantly* It is I, Salubrious Sun, with yet another leader application handed in at the last minute! :0000 As you can see, this application is much more simple than my last; that one got so ambitious that my computer refuses to load it anymore :') I have decided to learn from my mistakes and go back to a framework that is a bit less original but also does not cause my computer to crash. ୨・┈・┈・୨ ୧・┈・┈・୧ ツ › Instructions: {Full screen recommended} As per most projects like this, simply click on a section to open the full answer! Once at that screen, click to navigate through the slides until you reach the end and the slide closes. To mute/unmute simply click the background! There was no room for labels to be shown by hovering over a section, but just click each header from left to right, top to bottom to get the answers in order. My excerpt can be found here: https://scratch.mit.edu/discuss/topic/555504/?page=1#post-5751897 ୨・┈・┈・୨ ୧・┈・┈・୧ ツ › Explanation The explanation required for this application is twofold: firstly of the commedia dell’arte itself, and then of Brian David Gilbert and his “elevated form” of the commedia dell’arte, the COMMEDIA DELL’ANIME. The commedia dell’arte was a form of Italian theatre popular throughout the 16th to 18th centuries, where stories were told through the use of stock characters with designated masks and costumes to show who they were. When a play started, the audience could go “Ah, that dude’s wearing a tight-fitting suit with a bunch of weird patches, that must be Arlecchino, the servant clown—sometimes to two masters!” and understand the basics of a character without any exposition. Brian David Gilbert, in his deliciously chaotic video (produced by Polygon) “How to tell apart all 596 Fire Emblem characters | Unraveled”, recognizes the potential of this format and goes on to apply it to the video game series Fire Emblem. (As with most videos in the Unraveled series he ends up spiralling and everything breaks down until it is pure unadulterated chaos, but that’s part of the fun :>) I was rewatching the Unraveled series a while ago, and then it hit me that if the commedia dell’arte— oh wait DELL’ANIME, sorry— could be applied to a video game series, why not SWC? There are plenty of archetypes to be found, after all ;) Enjoy! (Please note that I do not mean to cause offence to anyone; I tried to make these playful caricatures, but if you find anything hurtful or dismissive please let me know and I'll change it ^^') ୨・┈・┈・୨ ୧・┈・┈・୧ ツ › Credits App. Inspiration - Brian David Gilbert’s absolutely hilarious Unraveled video “How to tell apart all 596 Fire Emblem characters” (note, explicit) Art - Myself! Music - Childhood, by Scott Buckley (I had something else but it didn't fiiiiiit) Code - Me! :> Desc. Formatting - fsymbols.com/all Advice - , , , and gave extremely insightful feedback in their studio, and while I did not get the chance to get some personally, simply reading through the forum was extremely helpful. Thank you! SWC - for creating and , , , , , , and for hosting in the past! Many thanks to , , , and for hosting the current session of SWC!