Double click the green flag Arrow keys/AD, hold space or mouse-click to shoot. After a certain score, a new wave of zombies appears! The waves get tougher and tougher! Save your wall! The healthbar appears below your player pistol unlocked instantly (press 1) shotgun unlocks after score > 20 (press 2) RPG unlocks after score > 40 (press 3) machine gun unlocks after score > 50 (press 4) Leave some suggestions to improve this game!
Changelog : v0.1.0: 4/5/22 (15:57) : basic stuff completed! (In a day!) v0.1.5: 4/5/22 (21:04) : zombie killing + spawn mechanics ready! v0.2.0: 5/5/22 (18:59) : LMG heavily nerfed (slightly inaccurate, slower) Shotgun added, finally hid the finder. (was used for better understanding of bullet spawn mechanics.), Shared! v0.2.5: 6/5/22 (15:51) : RPG and explosions added! pistol buffed, machine gun slightly buffed v0.3.0: 6/5/22 (16:04) : Wave 2 added! (previously only one wave) v0.3.5: 6/5/22 (19:38) RPG nerfed! (slower) v0.4.0: 8/5/22 (15:04) Wave 3 added, Wave transition effect added, New zombie (faster, doesn't explode when hit by a rocket !) v0.4.5: 8/5/22 (15:23) After a bit of play-testing, I figured the machine gun was weak so it's fire rate has been slightly buffed now! v0.5.0: 9/5/22: The game is ready! Added bloodsplash, nerfed every gun except the RPG. (all guns don't have their bullets go through zombies v0.5.5: 10/5/22 (20:35): Added WASD Movement and left click shooting, so yeah, you got more options to play! v0.6.0: 16/5/22 (15:10): Added bloodsplash effect to the fast zombie because I forgot. v0.6.5: 18/5/22 (16:11): Added the wall healthbar. So yeah, now there is a way for it to be game over! v0.6.6: 27/4/26: Wave 3 spawns in more zombies, Wall loses more health to regular zombies v0.6.7: 28/4/26: (Finished beyond midnight, might as well be 29/4/26) Fast Zombies wall bugs fixed. Zombie spawn rate increased across all waves, fast zombie spawn rate slightly nerfed, Zombie car added! Fixed explosions bug with RPG hits to fast zombies