Arrow keys to move, avoid the missles or else. Backstory: Recently i've started to try and code in python. I made this project on python then now here it is on scratch. What i noticed is how oddly longer it took with scratch even though i know the ins and outs of it. Some things where way easier with scratch, while others were way less time consuming with python. In the original project, the missles didn't rotate. This is because PyGame doesn't handle 360* rotations that well. I also chose not to include the clouds from that project, saves you the eye pain. I also ballparked on alot of the speeds and spawn times so it might not be completely accurate if you read all this... then why? idk. I'll post serious content on here soon enough...