You are all probably wondering whats going on with TNAT-AM:R and whats taking so long for it's relase. The giant mess of development from it start to its finish has been one rough journey for me to do. I'm currently wrapping up playtesting of the game. There have been a lot of bugs (and I mean a lot, like 3 pages long on a google doc that has all the bugs I fixed) Im "hoping" to get this game out to the public likely on 5/13/2022 (Friday this week) but it may subject to change because of school and such. I'm currently 95% done with playtesting and are still testing to find any bugs that haven't been patched yet. Thanks for understanding.