press 1 to fire bullets, 2 to activate meltdown, 3 to fire railgun, and 4 to activate spinny stick, 5 to launch seeking missiles (if within range), and 6 to fire wavemotion cannon (only fires cannons in line with the enemy). wasd to move. press 7 to fire all turret weapons. press 8 to fire all ranged weapons (not including the wavemotion cannon). press 9 to fire all weapons except for the wavemotion cannon. when a ship's core is destroyed, all attached reactors, batteries, and generators will explode. explosions from reactors, batteries, and generators will damage both the player and the enemy, regardless of who owned the destroyed part. if both ships are destroyed, then the result is a tie.