Use turbowarp so it will run fast (at all): https://turbowarp.org/688188670 It traces stuff. Just planes and sphere for now. It takes a quite a while for even just one sample. Features: direct lighting, recursive reflections, and multisampling. To do: turn this into a pathtracer. I need to rediscover all that stuff first. And finally learn how a BRDF works. Any suggestions or help would be very welcome. Previous Raytracer: https://scratch.mit.edu/projects/472455164/
It has sat unfinished for quite a while, and I thought I should release it. I may continue to work on it in the future.