Total microgames in this demo: 10 [Clay Shooting] - Gun down anything that flies! - [Mouse - Click the clay pigeons] [The Legend of Zelda] - Grab the fairy! - [Mouse - Click the fairy] [Super Mario Land] - Knock that enemy down with your attack! - [X / Space]] [Fragile!] - Don't move a muscle! - [Anything] [Super Metroid] - Remember the old times? Shoot Mother Brain with your missiles! - [X / Space] [Grow Up!] - Land on the green! - [X / Space] [Super Mario Bros.] - Hit that "?" block! - [Mouse - Click the objects] [Balloon Fight] - Pop those balloons before they fly away! - [Mouse - Click the balloons] [Time Machine] - Hit the button at the correct time! (when "!" appears) - [Mouse - Click the button] [The Path] - Get the square to its goal, don't touch the blue! - [Mouse - Guide]
(200 Views. Wow) (250+ Views! Beautiful) (300+ Views!! Amazing) (350 Views. Nice) Finally, the demo is out, after 8 months. So here's my progress with the game so far and I was having trouble with the tempo & everything, but I got it right just for me. (Sorry if the game lags.) - - - - - - - - - - - - - - - C R E D I T S - - - - - - - - - - - - - - - I did borrow some code from @Nyan-Minig since I was stuck on the tempo, but thanks to @tygreenie for letting me know that Nyan-Mining was the person with the tempo code. Go check out @tygreenie's Warioware game, It's well made. Looks like he did his before mine so that's something: https://scratch.mit.edu/projects/555431322/ And Nyan-Mining's game as well: https://scratch.mit.edu/projects/190440005/ - - - - - - - - - S P R I T E S & M U S I C - - - - - - - - - - - Some sprites gathered from The Spriters Resource Thanks to everybody who's been working and submitting sprite sheets there. This wouldn't have been possible without 'em: https://www.spriters-resource.com/ I've ripped most of the Music, Sprites, and the SFX from Warioware Inc: Mega Microgames!, & Warioware Twisted! for GBA. Most of the SFX's & music are ripped from the NES, SNES, Gameboy, GBA, and DS. Specifically from Super Mario Bros., Balloon Fight, Super Metroid, Duck Hunt, Warioware Inc, Mega Microgames!, Warioware Twisted!, Warioware Touched, and Wario Land 1 The sprites that I gathered from The Spriters Resource were thrown into the 2nd most important piece in my coding "career" which is Piskel so I could rearrange the sprites a little bit. It's the pixel software I've been using since the dawn of time. I made this elevator in Piskel (Took me ages btw)! Go check out Piskel, man. It's a really good pixel software that you should check out: https://www.piskelapp.com/p/create/sprite And yeah that's it for now. Now it's time for the full game, then it's a wrap for Warioware on my account. (Mainly because I want to focus more on recreations & original games. And I've been mostly making Warioware games on my account for the past few months. So I guess I want to step away from it for now. Maybe one day, I'll probably work on Warioware-related content.