A companion app for iCivics' "Win the White House." See Notes and Credits for footnotes. M to change music, Space to pause. Instructions: 1. Begin a game of "Win the White House" 2. When prompted, input your starting situation to this project using the format in "Notes and Credits" 3. Use suggested decisions from this project* or your own decisions in "Win the White House," and then input your choices, as prompted, into this project** 4. Input AI's decisions into this project as prompted 5. Repeat steps 3 and 4 until Election Day Do not click the Spicy button. Game Log: I === v.C.3 - 310 II === v.C.5 - 371 III === v.C.5 - 371 IV === v.C.6 - 396 V === v.C.6 - 383 VI === v.C.6 - 425 VII === v.C.6 - 352 VIII === v.C.7 - 347 IX === v.C.8 - 387 X === v.C.9 - 379 XI === v.C.9 - 351 XII === v.D.1 - 377 XIII === v.D.1 - 427 XIV === v.D.2 - 320 XV === v.D.2 - 383 XVI === v.D.3 - 342 XVII === v.D.3 - 441 XVIII === v.D.3 - 364
Win the White House is available on iCivics at: https://www.icivics.org/games/win-white-house How to answer the "turn action" question: F = Fundraise M = Media A = Make an appearance P = Poll E = End turn Starting Situation Input Format: XX000XX000XX000... XX: State 2-letter abbreviation*** 000: GOP starting Popular Support If a state is not polled in the starting situation, do not include it in the list. Listed states do not need to be in alphabetical order. *If you cannot use a decision because your chosen policies do not align with those in the targeted state, type "unable" **Always use 2-letter state abbreviations, never state names ***Washington, D.C. is abbreviated as "DC" Changelog: A.0: Project created A.1: Added spicy button (do not click) A.2: Music A.3: Load starting situation A.4: Imported state data A.5: 2 new songs A.6: Fundraising recommendation A.7: Recommendation allows state to return to full A.8: Player accuracy score A.9: Version label === B.0: Turn action framework B.1: Polling functionality B.2: Polling accuracy score B.3: Basic ad campaign framework B.4: Appearance framework/popularity bug fix B.5: Momentum increase script fixes B.6: Turns-to-win counter B.7: Media prediction beta scripts: win date sorting B.8: Media prediction beta scripts: lose date sorting B.9: Script trimming/updated win/lose prediction === C.0 Added AI choice analysis script C.1 First lose-ignorant recommendations C.2 Critical bug fixes to allow first full usability C.3 Momentum recommendations based on money C.4 Basic defense and minor bug fixes C.5 Critical bug fixes C.6 Critical bug fixes C.7 Media takes into account possible Appearance C.8 Critical bug fixes C.9 Updated defense system == D.0 Critical bug fixes D.1 Changed funding scripts D.2 Bug fixes and different momentum messages D.3 Bug fixes and added intro