NOTE: There's some sprites (and some information) inside of this project that you must use for them to work. ANOTHER NOTE: This isn't made by SpideyPlaysMC. ---Features--- Hold notes! (obviously) Exponentially less code (only 900 blocks compared to the 9000+ blocks in SSS, so there is now compatibility for all devices!) Multi-key support ---How this works--- For each item in the chart, in the JSON-NOTE list they are separated into 4 values. First is the time for the note to appear. The second is the note type (e.g. 1-4 is opponent's notes, 5-8 is player's notes, however depending on what song it is it could go up to 16-18) The third type is for special notes (those can be deleted or replaced when the project asks about it). And lastly, the fourth is for the length of the hold notes (converted into milliseconds of course, we don't want minute long hold notes XD) The hold notes were already coded in to be converted; they were just never used due to SSS not having any hold notes in-game.