Click the diamond to get diamonds which you can then spend to get even more diamonds and use them to get even more diamonds and use them to get EVEN MORE diamonds! Whew! P.S. PRESS THE FLAG TWICE! Thanks... If you think that there could be more added, give me some suggestions, and I'll try to add them! PLANNED UPDATES FOR THE FUTURE: + New upgrades + New items + More redstone diamond stuff + Golden diamond revamps + LEGACY??? (Lapis Stuff) (special Legacy Blocks to grow your power further!?) (Actually already done, don't know why I still have this in here) - Removing Herobrine Here's a quick note about resetting. When resetting you will gain a certain amount of emeralds. Each emerald gives you a 1% bonus to your diamonds per second. Oh, and if you are actually reading this, quick tip: Be careful about spending emeralds on enchants; As emeralds themselves give you a boost, buying enchants can sometimes hinder your production if it leaves you with too few emeralds. Try to get at least double the enchant cost in emeralds before you do it. But hey, you do you. This is based off of my old project on my old account, which you can play here if you, for some reason, want to: https://scratch.mit.edu/projects/23672474/ I updated it and this is the result! If people like it then I will update the game to make it EVEN BETTER!!! Please report and glitches or bugs you may find, it helps a lot. Also and constructive criticism for the game would be very helpful. Thanks.
NEW UPDATE: v1.4 (Quality of Life Update) (See update log below for more details, if you have any suggestions or bug finds, let me know in the comments! v1.4.1 also released, just a couple bug fixes, nothing too much. Played Cookie Clicker? Minecraft? Well you'll love this game, as it is based off of both of these things! The combination of Minecraft, idle games, and all sorts of amazing diamonds, you'll have a blast! Thank you Mojang and Orteil for the game styles! Thank YOU for playing this game! (Because you're awesome!) ========================================= UPDATE LOG: ========================================= v1.4.1 Bug Fixes (10/10/2020 9:02 PM EST) ~ 'X' now appears properly on prod. bonus popup ~ Prod. bonus sprite no longer appears in emerald screen ~ User can no longer click sprites while in popup mode ~ Prestige lock now displays properly v1.4 [QOL Update] (9/4/2020 8:36 PM EST) This update is me finally returning to this game to try and improve it. I felt like there were so many aspects of this game that could be significantly better, so I'm going to try and make this the best it can be. Here is a full list of pretty much everything I changed: Quality of Life: + Better numerical system that displays shortened numbers with suffixes (K, M, B) once the numbers get very large. + The shop now displays the amount of generators you have, along with the bonus production you will gain and the total production from that generator. + Prestiging is now under its own screen + The player can now see how many diamonds are required to reach certain emerald goals. + A buy multi button, finally, to stop the game from going from Diamond Clicker to Steve Clicker. + Certain things (Such as prestiging) are now hidden from view until the player actually meets the requirements for it to appear. Progression: + DPS generators now grant a x4 production bonus upon hitting level 100, and for every 25 levels after that. ~ Changed the emerald formula (Emeralds are now harder to get, but increase production by 10% each instead of just 1%) ~ Split upper shop into advancements and upgrades, although upgrades are currently unused. - Reverted cost changes made to Steve. (Cost now scales at a constant x3 rate) - Removed redstone diamond, at least for now. Internal Redesign: + Added new revamped pickaxe system, but I'm still trying to figure out where I am going to slot it in. + Added villager standing, a way to spend emeralds to increase DPS of villagers, but I'm trying to figure out how and when to include it so it doesn't break the progression. + Added a thumbnail, finally. Not the best in the world but it's better than nothing. + Shop items are now one cycling sprite as opposed to each being their own sprites, and shop item information is now kept in lists, reducing the total variables. - Removed herobrine Hey! You've reached the end of the update log for v1.4! Did you actually read all of that? Or did you skim through it? Either way, thanks for your interest! If you actually read this, let me know in the comments, I'd be interested to see. Also feel free to leave any suggestions for QOL improvements or progression in the comments as well, I'll try to reply to you if I can. Thanks! ---------------------------------------------------------------- [&] 5,000 Views [&] 3/6/2020 [&] I'm surprised that people are still finding their way to this game after all this time. You know maybe it's time I revisited this game... [&] 1,000 Views [&] [<3] 25 Loves! [<3] v1.3.4 + Removed a few unnecessary scripts v1.3.3 + Added emerald ore legacy (Increases emeralds obtained from resetting) v1.3.2 + Hides enchanting and legacy and stuff until you get to those stages of the game. v1.3.1 + Question bubbles to help answer questions you may have v1.3 [Legacy Update] + LEGACY UPDATE! New legacy update adds a whole new way to play the game. After you stack up enough emeralds you can do a legendary reset to get lapis which you can spend on legendaries in the legacy (Lapis) tab. Better balancing of the legendaries should hopefully come soon! ~ Slightly changed pricing of Steve (Less cost in the beginning, more cost in late game) ~ Slightly increased bonus of all idle helpers (Chicken, Pig, etc.) ~ Balanced some more other stuff - Removed herobrine v1.2 + Added brand new enchantment system to spend your emeralds on. Should add a new strategy to the game. Be wary though, as since the emeralds give bonuses in themselves, you should only spend your emeralds when you think the time is right ~ Changes made to the code itself; It should be easier to make updates now ~ Changed sprite for diamond in the pickaxe to an actual diamond instead of just being a @ - Removed herobrine [<3] 15 Loves: Thank you so much! [<3] [&] 500 Views [&] v1.1.3 + Fixed glitch where you get bonus money at the start randomly