Click the flag Change each placeholder variable to the desired value. Click the Save/Load button and wait Copy the generated code Reload the project Click the Save/Load button again. Enter the copied code into the question box at the bottom. It should have worked.
This is a second stab at a variable saver. It works the same way as the last one, but it is more refined, fixes some earlier issues, is in a single sprite and is much, much simpler. This project works by creating a code based on a person's username. This code then has whatever variables you want to save attached to the end of the code. When returning it regenerates the code without variables and checks it with the entered code. When accepted, it puts the variables into use. Further explanation as well as instructions on how it work / how to implement it into your projects are inside.