use mouse to rotate left and right w and s for forward backward a and d to strafe
-added mouse controls with threshold limiters -modified movement -slightly altered map to see how polygons are rendered (they bad) -figured out hollow shaped do not render well (rays skip thru and try to render the inside hole) -added mousex and mousey variables thanks cyber "cool thing thanks @griffpatch press N for a map change. press M to toggle map visibility."