Redraw v0.1 - A Sprite Transformation System =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[]> A lightweight system that allows scratchers to translate, rotate, and scale their sprites using the push and pop method. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[]> It makes use of some techniques that remove the limitations scratch has for sprite scaling and positioning. Usable for normal sprites, clones, and stamping so you can do what ever you want! The system operates with the functions provided under the Redraw namespace. It stores the data in the "Redraw | Data" list which is how you can push or pop data in and out to "save" transformation states. Any variables that have "Redraw?" as the root namespace is alphabetically sorted to the bottom because they are variables you do not need to worry about. They are back end variables to help the nice and simple functions provided. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=[]> [Tools] The tools name space is for all functions that help in many ways. Mathematics, logistic...etc I find that having these tools available is always nice. {currently being added to but there are more than can be added}
Notes: Please ask any questions you have even if you are unsure how to ask it since I want this project to be as intuitive as possible and I can only do that if I get feedback from as many people as I can.