I’m honestly surprised that unshared projects aren’t actually private and securing unshared projects was A DECADE OVERDUE. I guess the Scratch Team must’ve copied a project ID of someone and then paste it into the GUI BETA version of Scratch to view its contents and assets to see if it broke the community guidelines or not. But I think this is both a good and bad thing. It’s good so that people can actually have their projects secured, but it’s also bad because you don’t get to see old unshared projects, especially if you worked on it a long time ago in one of your old banned accounts. And I don’t know why people were uploading their photos, videos of families, friends, and other kid of personal information onto their projects, thinking that the projects was actually private. So, it’s technically their fault for putting their information at risk, plus, shouldn’t they upload those things somewhere else? Scratch isn’t a safe place to upload private content whatsoever, well, until these changes were implemented. But hey, if your game primary uses TurboWarp and if it is unshared, then you may need to find workarounds like what I listed in the project. So, let’s just stay in tune with the TurboWarp documentary. They will keep us posted.