These are the concepts for the Spirit Tunnels, keep in mind that these may be added in the future. 1. First floor of the tunnels, not much else 2. Riddle-me-this way & Cold pond. RMTW is a spot where you can easily miss the actual way in, not to mention that it's incredibly echoey and paranoia-inducing. The cold pond is a freezing cold pool that can give a cat more than just a bad fever. 3. Second floor. 4. Stalactite curse! An incredibly dangerous cave filled to the brim with stalactites and stalagmites. These ones are incredibly fragile, and one wrong move can send them crashing to the ground. 5. Receivers Maze. Upon entering, you will be put into a hallucination to test you, this way it is not recognizable upon reentering. The end of the maze takes you to the Water gods tear, where you will receive a message if there is one. The Earth gods essence (WIP name) and Life gods leaf are also here but somehow have been blocked off. Extras: The Spirit Tunnels are a chill-inducing place, where multiple dead ends are placed. Most of the plants growing here are long dead or slowly dying, each rotting away and being overtaken by mold. It is also incredibly dark, being nigh impossible to see, it can often feel like something is following you. Brushing up against something can freak many out, so it's best you watch your step. There are no mushrooms here, the gods make sure of it.