skip if you have seen the cutscene already Chapter 1 the player will follow the mouse but if the other stickman hits the ground it will shatter time and well the ground. this chapter is meant to be possible but long and life wasting just like coding stick fight. if you can't see it doesn't mean it's not there. Chapter 2 f to cover the left duck, g to cover the middle duck, h to cover the right duck. its super easy to play but not to make. Chapter 3 dodge the falling spades but click the delete. the mouse will guide the cube. the creepy king and his creepy steed Albert are evil and must be deleted fast.
credit to robert pickering burnham for the music